Two characters for Freaks and Geeks: a hack of Barbarians of Lemuria by WrathofZombie. See the character creation process here.
Dr. Cassandra Bowie, Parapsychologist
You ever hear voices, late a night? Strange ones, ancient tongues, doom prophecies, all that jazz? Yeah. Me too. That’s why I got into parapsychology. Figured if I could know all there was about the weird stuff, figuring out my own brain would come easy. It didn’t. So, I started lifting. That helps.
Life Blood: 11
Hero Points: 5
Private Investigator 1
Parapsychologist: When attempting to psychoanalyze a patient, or resist the effects of fear caused by the paranormal, Cassandra rolls 3d6 and takes the highest possible result.
Phony Degree: When attempting to navigate government bureaucracy, Cassandra rolls 3d6 and takes the lowest possible result.
Major Thom Pritchard, National Aeronautics and Space Administration, 12 years. Flew into an unexplained vortex during experimental flight testing, 1972. Awoke in New York City, 2014. Seemingly a ghost, or other ectoplasmic life form. Hypothesis: my body is still out there, or I’d be dead. Objective: retrieve and identify situation leading to vortex. Awaiting orders.
Life Blood: 11
Hero Points: 3
Test Pilot 2
Ghost Jet: The Starman can pilot the remains of his test shuttle remotely, even when he’s not onboard. Additionally, when performing aerial stunts with his jet, he rolls 3d6 and takes the highest result.
Ghost Phasing: At any time The Starman may make a Freaky Power + Mind check to pass through objects. Doing so by himself is an Easy action; each additional person he brings along ups the difficulty by one. (His jet, in this case, counts as a person.)
G-G-G-G-GHOST: when attempting to make friends and use diplomacy, The Starman rolls 3d6 and takes the worst possible result.
Download Link (It’s free!)
Freaks and Geeks is a hack of Barbarians of Lemuria. My goal has been to leave the system largely intact without massive overt changes or clunky additional rules. I created this hack because I thought the BoL system was extremely rules-light (which is fucking awesome), robust, and able to handle cinematic style play, such as Hellboy, Buffy the Vampire Slayer, Doctor Who, or whatever.
The great thing about the BoL system is that there are no complications when hacking it to another genre or style. Just understand how the simple mechanics work and that this game is about being awesome and a dialogue between players and the GM in the hopes of achieving their goals, having fun, and you’re solid.
The other goal I had was to strip away lists and powers presented in BoL and the need to consult anything at all. A few examples of Boons and Flaws are given, but largely the players should come up with their own kickassery powers! That’s it.. Now go play!
AHA! A-HA! This is why I downloaded Barbarians of Lemuria! I knew there was a reason. I’m a big fan of both WrathOfZombie’s stuff and Hellboy/Doctor Who/Indiana Jones/Et Al, so it’d make sense I’d pick it up.
Alright, let’s do this!
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A Character for Barbarians of Lemuria. See the Character Creation Process Here.
“I’m not really a prince, I just think it sounds impressive.”
Raised in the distant mountains, Tengaka lusted for combat since childhood. He became the rare type of gladiator who entered the arenas by choice, slaying many opponents along the way and becoming renowned for his innovative high-flying style. But, as he is wont to do (it is his weakness, really), Tengaka grew bored and now wanders the earth, seeking good times and great fortune.
Strength 1, Agility 3, Mind 0, Appeal 0
Brawl 1, Melee 1, Ranged 0, Defense 2
Gladiator 3, Barbarian 1
Equipment: Greatsword, Battle Harness, Leather Skirt
Hit Points: 11
Hero Points: 5
Purchase link via DriveThruRPG
"It is a savage age of sorcery and bloodshed, where strong men and beautiful women, warlords, priests, magicians and gladiators battle to carve a bloody path leading to the Throne of Lemuria. It is an age of heroic legends and valiant sagas too. And this is one of them…"
Barbarians of Lemuria; swords & sorcery roleplaying, inspired by Thongor, Conan, Brak, Elric and other epic heroes. Barbarians of Lemuria has been acclaimed by many as one of the best roleplaying games of this genre. In this “Legendary Edition”, there are a few changes and some extra goodies to give you much more sword & sorcery role playing goodness.
I honestly don’t remember picking this game up, nor am I terribly familiar with Lin Carter’s Thongor series on which this is primarily based, so this is going to be interesting…
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A Character for Atomic Highway. See the Character Creation Process Here.
I didn’t want no trouble. But trouble seemed to have other plans. I liked livin’ quiet at my farm. I liked helpin’ my ‘stead. And I liked the animals. But then they came. The muties. They burned everything. They burned everyONE. And they took my livestock. It was the last straw. Now me, and Cow, and Pig, we walk the earth lookin’ for ‘em. Can’t tell ya which way home was anymore. Can’t tell ya how long ago home was. Some nights I can’t tell ya IF home was. But I can sure tell ya how many shells I got left, and how many muties I’ve left dead on the road. And maybe now that’s all that matters.
Equipment: Cow (non-mutated), Pet Boar (non-mutated), saddle blanket, harness, shotgun, bullwhip, fur tunic, leather jacket, bundles of fodder, small leather bag, Veterinarian’s tools
Download Link From DriveThruRPG (It’s free!)
About the game:
Civilization came crashing down. Billions died.
A new Dark Age has begun. The descendants of the apocalypse’s survivors scavenge the remnants of the Before Times, struggling to build a new life amidst the ruins of the old. In a savage world where the strong ravage and exploit the weak, the survivors’ settlements are oases, connected only by convoys of armed and armored vehicles that run the gauntlet of raiders… and worse.
Though the threats of chemical and biological agents and radiation have all but faded, their taint lingers on in every mutant born to man and beast.
This is the world of Atomic Highway.
You may not know this about me, but I LOVE MAD MAX.Let’s do this.
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A Character for the Adventurer Conquerer King System. Check out the Character Creation Process.
They laughed at me back home. Called me mad. Well… well, they’re right, I’m quite mad. But I will prove them wrong, in time. I may be no one now, but in time I shall create abominations unlike any seen on this world, and vengeance shall be mine!
Level One Mage (Arcanist)
STR 11 (0)
INT 13 (+1)
WIS 14 (+1)
DEX 9 (0)
CON 9 (0)
CHA 5 (-2)
Petrification & Paralysis: 13+
Poison & Death: 13+
Blast & Breath Weapons: 15+
Staffs & Wands: 11+
Attack Throws: 10+
Proficiencies: Adventuring, Collegiate Wizardry, Alchemy, Transmogrification
Spells: Magic Missile
- Two Daggers
- 50 darts
- Large Loot Sack
- 12 Torches
- Wolfsbane, 1 lb
- Spellbook, blank
- Garlic, 1 lb
- Ink, 1 oz
- Two Waterskins (one for water one for wine, duh)
- Tinder Box
- Rope, 50 ft
- Fine Wine, 1 pt
- White Bread, 4 lb
- Cheese, 1 lb
- Dried Fruit, 1 lb
- Meat, 1 lb
- 10-ft pole
- Cart, Small
- and 8GP to spend on day-to-day expenses.
Encumbrance: 4 Stone (Light)
About the Game:
Enter a world where empires totter on the brink of war, and terrible monsters tear at the fragile borderlands of men; where decaying cities teem with chaos and corruption, nubile maidens are sacrificed to chthonic cults and nobles live in decadent pleasure on the toil of slaves; where heroes, wizards, and rogues risk everything in pursuit of glory, fortune, and power. This is a world where adventurers can become conquerors – and conquerors can become kings.
Will you survive the perils of war and dark magic to claim a throne? Or will you meet your fate in a forgotten ruin beyond the ken of men?
The Adventurer Conqueror King System™ (ACKS) is a new fantasy role-playing game that provides the framework for epic fantasy campaigns with a sweeping scope.
Alright, our first OSR game. I’m pretty familiar with the rules for these, so this one will be pretty easy, I expect. Let’s do this!
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I just realized I missed an opportunity with yesterday’s Create-A-Character challenge to bridge my interests, so enjoy another micro-character for 44: A Game of Automatic Fear:
"The Natural" Huck Taylor, a wrestler in the 1950s, who realized something was up when his friend/rival, Smilin’ Niles Ruben started acting irrational in the ring, even going as far as trying to injure Taylor during matches. He has to figure out what’s up and why, but can’t reveal his suspicions about Ruben’s behavior to anyone, lest he break the sacredly-protected kayfabe of the 1950s.
Tex Linwood (promoter): 1
Viktor Kruschev, the Ukranian Giant (road partner): 2
Kayfabe is Sacred: 2
Money is Always Tight: 1
A Rolling Stone Never Gathers Moss: 1
A character for 44: A Game of Automatic Fear. Check out the character creation process here.
It was supposed to be the American dream. Wife. Kid. House. G. I. Bill. Thunderbird. And for a few years, it was. Me and Charlie Squadron, we were on top of the world. ‘Specially as Vic Thomas finally made good on those political aspirations of his.
But even before things got bad, things were never great. People in this town, they all give me the stink-eye. Mr. Criswell says it comes with the job; people don’t like to be sold things from their living room. I think it’s personal. I think I just don’t belong here.
But, Vic, y’know, he saw it differently, and he always kept me in line. And Alice loved it here. So I kept my mouth shut. That is, until it got bad.
We were drinking, it was late. Some kids ran their mouth. And suddenly Vic wasn’t Mr. Politics anymore. He threw the first punch. Then the second. Then the fifth. Then the kids weren’t moving anymore. Then he looked at me… funny. Dead-eyed. Like a doll. This wasn’t Vic. And as I turned around in the bar, I noticed a lot more eyes like his.
I gotta get out of this town before my eyes go dead like his, too.
Alice (wife): 1
Mr. Criswell (boss): 1
Shep (platoonmate): 1
The People Here Hate Me: 4